Fernando Quinn
Fernando Quinn
Creative Director / Environment Artist | Afallon
Belo Horizonte, Brazil

Skills

3D ModelingTexturingPBR TexturingShadersTexture BakingEnvironment ModelingProp ModelingEnvironment Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects

Productions

  • Diablo2
    • Video Game
      Diablo® II: Resurrected
    • Year
      2021
    • Role
      3D Artist
    • Company
      Upsurge Studios [Blizzard]
  • Boxart
    • Video Game
      RAWMEN
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Afallon [Animal]
  • Godfallcover
    • Video Game
      Godfall
    • Year
      2020
    • Role
      Environment Artist
    • Company
      Counterplay Games
  • Clashcover
    • Mobile Game
      Clash Royale
    • Year
      2016
    • Role
      3D and Look Development Artist
    • Company
      Ocellus [Supercell]
  • Ultimate rivals
    • Mobile Game
      Ultimate Rivals: The Rink — Apple Arcade
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Upsurge Studios [Bit Fry]
  • Neverwinter nights
    • Video Game
      Neverwinter Nights: Enhanced Edition
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Ossian Studios [Beamdog]
  • Endeavor
    • Mobile Game
      EndeavorRx
    • Year
      2020
    • Role
      3D Artist
    • Company
      Present Creative [Akili Interactive]
  • Popstic
    • Video Game
      Hotel Transylvania Popstic
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Axion Studios

Experience

  • Founder / Creative Director at Afallon
    Belo Horizonte, Brazil
    September 2020 - Present

    Afallon is an art support studio specialized in high quality art production for video game developers and publishers all over the world. From small independent titles to big AAA games, we have everything necessary to tailor our services specifically to your needs.

    We are here to help you meet your project goals, to work together on new ideas and to get you the best talent possible. We are here to be your partners and to navigate through all development challenges together. All of this while still delivering truly magical art.

  • Environment Artist / 3D Artist at Exis Interactive
    United States of America
    March 2020 - Present

  • Environment Artist / 3D Artist at Upsurge Studios
    Canberra, Australia
    June 2019 - Present

  • 3D Artist / Look Development Artist at Ocellus Studios
    Lyon, France
    November 2019 - March 2020

  • Environment Artist at Counterplay Games
    San Francisco, United States of America
    January 2019 - August 2019

  • Environment Artist at Ossian Studios
    Burnaby, BC, Canada
    July 2018 - December 2018

    Ossian Studios Inc. is a developer of top-quality RPG games, including the mobile RPG The Shadow Sun, Neverwinter Nights 2: Mysteries of Westgate, and Neverwinter Nights: Darkness over Daggerford. I worked as an Environment Artist for the company.

  • Freelance Prop Artist at Dekogon
    Vancouver, Canada
    February 2018 - June 2020

    Founded by seasoned artist Clinton Crumpler, Dekogon is an artist collective that provides specialized high quality environment art and asset creation, production, and resources focused on AAA game art development.

  • Freelance 3D Artist at Present Creative
    San Francisco, United States of America
    March 2018 - January 2019

    Present Creative is a San Francisco based full service art outsourcing and game development studio specializing in casual, social, casino and mobile games. Worked on EndeavorRx, the First Prescription Treatment Delivered Through a Video Game for Children with ADHD

  • Freelance Environment Artist at Axion Studios
    Hong Kong, China
    May 2018 - July 2018

    Axion Studios provides quality video game art outsourcing services since 2006. I did work in Hotel Transylvania Popstic with the company as a Contract Environment Artist