I had the incredible opportunity of working as a Modeler and Look Development artist for Supercell's Clash Royale for a few seasons!
Modeling done in Maya and ZBrush, Texturing in Substance Painter and Render in Arnold.
These tower skins were done as a team effort with the guys at Ocellus who are incredibly competent and professional at what they do. It was a real pleasure to work with them on this project! Thank you very much!
Cyril Corallo (Ocellus)
Brice Laville Saint-Martin (Supercell)
Tower Skin Design Team:
Tiphaine Jego (Lead)
Tower Skin 3D Art Team:
Anya Mozharovska (Lead)